5 Aralık 2017 Salı

Taqeul "undying lieutenant and the keeper"

After n3 appears, there were new troops for everybody and it was valid for tohaa too. Since everybody felt in love with sukeuls very quickly, taqeul was not prefered at all, for a few reasons.


first of all, we don't have a miniature nor any drawing on the taquel. And let me give you a secret, you  wont be seing it for a time. So better convert yourself one.

Secondly, taqeul brings two questionable skills at once. Advanced command and regeneration which both costs about 10 points. Furthermore he was coming with interesting bs of 13. so he is not there for waiting in deployment zone.

Secondly, he is really costly. Here are the options that you can find in the army. You can realise that he is expensive.

 TAQEUL (Chain of Command) Combi Rifle, SymbioBugs / Pistol, Knife. (0 | 34)
 TAQEUL (Chain of Command) Viral Combi Rifle, SymbioBugs / Pistol, Knife. (0 | 40)
 TAQEUL (Chain of Command) Spitfire, SymbioBugs / Pistol, Knife. (1.5 | 40)
 TAQEUL Lieutenant (Advanced Command) Combi Rifle, SymbioBugs / Pistol, Knife. (0 | 34)
 TAQEUL Lieutenant (Advanced Command) Viral Combi Rifle, SymbioBugs / Pistol, Knife. (0 | 40)
 TAQEUL Lieutenant (Advanced Command) Spitfire, SymbioBugs / Pistol, Knife. (1.5 | 40)

Thirdly, he has weird combination of stats and skills and hard to justify if he is good or bad at first sight.

I thought about, how can i effectively use him and finally found a way. He is an aggresive leader that can coordinate with other units, marching together. Problem is that he needs others to be more fruitful. Chaksa baggages are what you need. And maybe others too. Alone makaul, a krakot any lone trooper, which is not triads and not gysnc. can work. Here comes an other problem, we dont have much, such troopers.

Anyways, Idea is smoking everywhere to make taquel and his soldiers able to move together at one time. This will make him reach to places that he will be more effective. Although he is really slow with 4-2 movement, coordinated orders make him arrive sooner or later to the mid table.

When the time is right, taqeul can leave the bugs to the ground to the approriate places. His best friends chaksa baggages can fill the bugs again. Meanwhile, dont forget that you can still have the mate and the bomb on taqeul.

Bugs and bomb together creates an extra ordinary defence that your opponent can not save his ass from. Dodge needed to survive from the bugs, but reset is needed to survive from the bomb. So.. if any trooper wants to get closer to a taqeul, he needs to risk one of these threats. This unique defence makes taqeul impressive.

Taqeul weapon options are only limited to closer ranges and only spitfire is there for medium range. However after leaving the bugs around, with a mate and a bomb, can you imagine taqeul in supresion fire ? He will really strongly control the area that he is inside.

Courage skill is there, cause of this. He will control a zone and never leave it. Regeneration can also make taquel to turn back to fight.

Advanced command can help to increase the coordinated moves, that you plan to make with taqeul. Chain of command is cool too. You may need to push buttons and an undying specialist is really handy.

 Taqeul is still very hard unit to control and use efficiently. It needs hard work and army which was prepared according to help taquel. Taqeul is more fruitful, with a krakot and 2 chaksa baggages at least.

You can see that in my gorgos review, i recommend taking a taqeul. I believe, they are nice couple together.

So, if we need to sum up again. Taqeul is an undying leader who is protected nicely with bugs and bombs and need other units for coordinate moves. He is not a troop, that you can put your army randomly. He is dependable on other troops like gorgos. You have to think on it carefuly and prepare a list based on him.

I give taqeul spitfire 71 points out of 100 points. 70 points for viral and 67 points for the combi variant. if you have bs13, you must attack with it in deadly way.



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